AI Insights · Timothy · January 2022
Top 5 Chibi Games Applications Performance in Brazil Q4 2021
Discover the performance of the top 5 Chibi games on a unified platform in Brazil during Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top 5 Chibi games on a unified platform in Brazil showed varied performance in terms of weekly downloads, revenue, and active users. The data comes from Sensor Tower, and for more insights, you can visit their website.
Pou from Zakeh Limited experienced a consistent increase in weekly revenue, peaking at approximately $917 in the week of December 20. Weekly downloads saw notable fluctuations, reaching a high of 323K in the week of October 4 and ending the quarter with 311K downloads in the final week of December. The game also maintained high weekly active users, rising from 11.3M at the start of the quarter to 16M by the end.
Om Nom: Run by ZeptoLab UK Limited had a steady revenue trend, with weekly earnings around $270-$353. Weekly downloads showed significant growth towards the end of the quarter, peaking at 41.3K in the final week of December. Active users also increased substantially, from 55.2K at the beginning of the quarter to 107K by the last week of December.
Cut the Rope, another title from ZeptoLab UK Limited, had a relatively stable revenue, peaking at $319 in the week of November 29. Downloads fluctuated throughout the quarter, with a high of 24.8K in mid-November and ending at 21.8K in the last week of December. Active users saw some variation, starting at 54.9K and ending the quarter at 51.1K.
Jibi Land: Princess Castle from Jibi Cat experienced modest revenue, peaking at $174 in the week of November 22. Weekly downloads showed a decrease towards the end of the quarter, from a high of 17.6K in late October to 5.5K in the final week of December. Active users followed a similar trend, peaking at 25.4K in late October and dropping to 12.2K by the end of December.
Fluffy Fall from Kilosaurus showed a gradual increase in weekly revenue, peaking at $178 in the last week of December. Downloads fluctuated, peaking at 45.3K in the final week of December. Active users also saw a significant rise, from 69.6K at the start of the quarter to 109K by the end.
These trends highlight the dynamic nature of the mobile gaming market in Brazil during Q4 2021. For more detailed insights, visit Sensor Tower.